This can make killing moose a bit more difficult.
Unlike other animals, moose do not bleed out. Unfortunately, if the player does not then leave the premises, the moose will charge the player again, this cycle will continue until either the player dies or flees, or the moose is interrupted by gunshots, predators, or anything else. The player will be afflicted with a broken rib, which will last for quite some time. The player will regain their senses several minutes later, with foggy vision that will persist for quite some time, and the moose will walk away.
For this reason, the moose has been compared to the bear, which does a similar action if the player approaches, albeit much more lethally. Failing to leave the premises immediately after the moose does its warning will result in the moose charging the player, ramming them to the ground, and stomping the player literally senseless, while the player is completely helpless. If the player does so, the moose will look towards the player and enter a stance of combat, as well as begin to stomp, growl, and shake its antlers at the player. It is the largest and toughest prey animal found in the game, due to its incredible size, volume of meat, and potential to harm the player if the player harasses or approaches close to it. The moose is a new prey animal added in the Rugged Sentinel Update.